It is believed that quiet cars nowadays can be a potential danger for pedestrians in…
Projects
3D Audio Immersive Experience (3DAIX)
This is a collaborative project between the APL of the University of Huddersfield and the…
OpAurEx (Optimised Auralisation Experience)
Optimising the user experience of auralisation (OpAurEx) is a joint project between Genelec Oy and…
The influence of the Harmonic Structure of sounds on the Spatial Impression
The Spatial Impression plays a central role for ensuring a high level of immersive experience…
Towards a Perceptual Model of Clarity in Music Mixes
This project investigates into the process undertaken towards producing models of musical mix clarity perception.‘Clarity’…
Auditory Immersion in 3D Multichannel Audio Reproduction
results showed however, that the perception of factors relating to vertical sound perception of both…
ASPEN (APL Spatial Audio Engine)
Born out of the APL’s pioneering research in 3D audio psychoacoustics and perceptual optimisation of…
Capturing audio for 3D immersive reproduction
The recently proposed multichannel audio formats such as Dolby Atmos, Auro-3D and NHK 22.2 employ…
Listener-perspective Dependency of Spatial Impression in a Reverberant Concert Hall
This PhD project covers the subjective variation of Spatial Impression at different positions and orientations…
Phantom image elevation effect & Virtual Hemispherical Amplitude Panning (VHAP)
Early studies reported that, when two identical signals are simultaneously reproduced from a pair of…
VASAR (Volumetric Audio Synthesis for Augmented Reality)
This was a collaborative project between MagicBeans, APL and Warner Music UK, funded by Innovate…
Investigations into the Perception of Vertical Interchannel Decorrelation in 3D Surround Sound Reproduction
The use of three-dimensional (3D) surround sound systems has seen a rapid increase over recent…
Capturing and rendering of audio for virtual reality
This project investigates into the recording and reproduction methods for 360° audio for virtual reality…
Trade-off between interaural time and level differences for the prediction of auditory image position
In the current study, a simplistic and linear ITD-ILD trade-off model based on subjective data…
The effect of sound source and reflection angle on the perception of echo thresholds
This Masters by Research project investigates into time differences required for echo thresholds under differing…
The effects of a vertical reflection on the relationship between listener preference and timbral and spatial attributes
Early reflections play a large role in our perception of sound and as such, have…
The analysis of frequency dependent localisation thresholds and the perceptual effects of vertical interchannel crosstalk
In the context of microphone techniques for recording three-dimensional (3D) sound in an acoustic space,…
The perceptual contribution of pinna related transfer function attributes in the median plane
This project carried out to investigate the perceptual effects of pinna notches in median plane…
Perceptual Band Allocation (PBA) for rendering vertical image spread
This project was funded by EPSRC (EP/L019906/1). Conventional surround sound systems such as 5.1 or…
Perceptual Optimisation of Virtual Room Acoustics
In virtual reality, it is important that the user is immersed, and that both the…
Investigation into the sound source dependency of elevation localisation in multichannel audio systems.
Over the last decade, spatial audio systems have received an increased attention in the cinema,…
An investigation into the changes of loudness perception in relation to changes in crest factor
Even though modern technology has the capability to make audio sound better than it ever…